# Light in the Sky

This pack uses the [packwiz](https://packwiz.infra.link) format, allowing it to be published as a CurseForge modpack, a [Modrinth](https://modrinth.com/) modpack, etc.

However, thanks to dark magic, this repo also doubles as a working Minecraft instance for the vanilla MC launcher.

## Installing

I have not published this on CurseForge or anywhere else yet, so for now, you can:
1. Clone this repo
2. Run `./install-mods.sh` to pull all the JARs from Curseforge
3. Install Forge 36.2.35
4. Set Forge's game directory to this repository
5. ???

## Updating

1. `git pull`
2. If new commits contain a "[MOD UPDATE]": re-run the `install-mods.sh` script :(

## TODO
* 0 water in insolator recipe does not work
* Buggy graphics on barrels
* Bugged disenchantment table cost
* Draconic Evolution generator and misc. dynamos are buggy with pollution
* Recommend Better End City
* Remove some recipes (I forgot what I meant when I wrote this)
* DE upgrades in end cities???
* Blacklist Ravager Hide, deal with Quark mobs in general
